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The MyCoventry project is an initiative that supports Coventry as a ‘City of Peace and Reconciliation’, by welcoming non-EU and EEA National newcomers and giving them the opportunity to make a meaningful and positive contribution to the community.
This fellowship investigates how Amerta Movement practice supports dialogue between diverse ethnic and religious communities in Indonesia. This is especially important in a country where ‘unity in diversity’ is the national motto.
At the heart of Frequently Asked Questions (FAQ), is a number of questions that enquire about a homeless individual’s right to access to basic living provisions such as shelter, personal safety, health, food, and communication.
This three day event is grounded in feminist and critical theorist Bell Hook’s idea of “Talking Back” and will open up a space to learn more about the five pillars of Hip Hop (Knowledge, Graffiti, break dance, Djing and Emceeing).
In 2015 the UK Government gave Sport England a new remit to support children aged 5-14 years. SE commissioned Duncan, Eyre and colleagues to undertake a review (completed in March 2017) to inform the body’s response to this.
As the UK hosts asylum seekers and refugees, with Coventry leading on the Syrian Vulnerable Persons resettlement scheme, it is imperative to understand how their health and well-being needs can best be effectively and efficiently met by healthcare practitioners.
The overall aim of this research is to provide universities, religious bodies and student organisations with an evidence base and recommendations to enhance chaplaincy provision across the university sector.
The Critical Practices Talks is a series of monthly conversations curated by Carolina Rito with researchers and practitioners in the fields of art, curating, critical theory and museum studies.
Understanding user trust after software malfunctions and cyber intrusions of digital displays: A use case of automated automotive systems
This research investigates the cyber security, human factors and trust aspects of screen failures during automated driving.
Green roofs for ecological benefit, water management and sustainable design KTP: SEL Environmental and Coventry University
The benefits of green roofs individually include the improvement and reduction of energy consumption, while a concentration across a large area has been proven to reduce temperatures in the surrounding climate.
This project evaluated key aspects of the CSM functioning in the context of the UN Committee on World Food Security (CFS) as it is today, 8 years after the Reform, and 3 years after the last evaluation.
This project provided a proof of concept to the railway community for making decisions on safety on trains, stations and other infrastructure.
The CABLED project provided the opportunity for Ultra Low Carbon Vehicles to be made available to a wide cross section of real world users and collect data on their everyday use over a 12 month trial period.
Within the context of government policy regulating against the sales of new internal combustion engine vehicles within the next two decades, the project sought to understand how ready the mass market is to transition to electric vehicles (EVs).
A Community-Centred Educational Model for developing Social Resilience (ACES): Playfulness towards an inclusive, safe and resilient society
In the ACES project, we are investigating the impact of transformative education through playful approaches and experiences towards developing social resilience, targeting young people in Malaysia, Vietnam, and Indonesia.
The study aimed to describe the state-of-play of short food supply chains (SFSC) and Local Food Systems (LFS) in the EU.
The aim of the project is to develop a sustainable and environmentally friendly method to recover precious metals from electronic waste that will create a closed-loop system to recycle metals back into the supply chain as required in a sustainable circular economy.
Significant and meaningful solutions to real world problems requires researchers that have the necessary knowledge, skills, and innovation on a global level.
The project aims to broaden and extend the impact of experiential learning through play and gamification as a creative, emphatic and inclusive pedagogical practice in Malaysia towards Education 4.0 responding to Industry 4.0.
This explored the use of augmented reality in the context of manufacturing assembly workers required to conduct complex product assemblies (such as high performance battery packs for electric vehicles) with increased efficiency.