Interactive Media and Web Technologies BSc (Hons)

Study level: Undergraduate
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Our Interactive Media and Web Technologies course is designed to prepare the next generation of immersive app developers, web programmers, digital media experts and code-savvy user interface designers. 

Course option

Year of entry

Location

Coventry University (Coventry)

Study mode

Full-time
Sandwich

Duration

3 years full-time
4 years sandwich

UCAS codes

I150

Start date

September 2024
January 2025 - condensed

Available through Clearing

Check out our guide to Clearing, discover clearing tips, information and advice.



Course overview

Our Interactive Media and Web Technologies course is designed to prepare the next generation of immersive app developers, web programmers, digital media experts, and code-savvy user interface designers.

This course aims to help you:

  • Understand software techniques and technologies.
  • Master the principles of technical art, exploring animation, VFX, modelling, and motion graphics.
  • Become a professional full-stack web developer, able to generate a user-focused front-end and a technologically sound back-end, to any online project.

The January start for this course is condensed in Year 1. Please see the ‘How you’ll learn’ section below for more details.

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Rated Gold Overall

Teaching Excellence Framework (TEF) 2023

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5 QS Stars for Teaching and Facilities

QS Stars University Ratings

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Top 5 Student City in England (Coventry)

QS Best Student Cities Index 2025

Why you should study this course

  • Learn to apply technical knowledge to the development of creative content regularly found in creative industries such as film, TV, games and web.
  • Develop a portfolio of work across a wide array of platforms and uses including web and mobile services, social media, Virtual Reality and Immersive Simulations using game engines.
  • Have the chance to study as part of a community of creative content generators, working collaboratively to produce complex digital artefacts.
  • Explore your creativity through a range of open-ended assessment briefs that focus on individuality and expression of ideas.
  • Prepare for a career in the creative industry by practising commonly used industry-standard tools and learning techniques for working as part of a multi-disciplinary team.
  • If you choose to start this course in January you will study exactly the same course but over a slightly shorter timescale in Year 1. This is ideal if you missed the September start, want to transfer from a different university or course or just need a bit more time to prepare for life at university.

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What you'll study

This course has a common first year.

The common first year enables you to work alongside students doing similar courses to you, to widen your knowledge and exposure to other subject areas and professions. You will have the opportunity to collaborate with other students, so you can share your insights and experience which will help you to develop and learn.

If you discover an interest in a specific subject you have studied, upon successful completion of your first year, you could swap degrees with another course in your common first year (subject to meeting progression requirements).

Common first-year courses:

  • Computer Science MSci/BSc (Hons)
  • Computer Science with Artificial Intelligence MSci/BSc (Hons)
  • Information Technology Management BSc (Hons)
  • Software Engineering BSc (Hons)

In the first year, the curriculum is shared across related courses allowing you to gain a broad grounding in the discipline before going on, in the second and third years, to specialist modules in your chosen field.

Modules

In Year two, you will develop more advanced knowledge and skills to do with interactive media technologies and techniques, and the fundamentals of good web design, amongst others.

Modules

There’s no better way to find out what you love doing than trying it out for yourself, which is why a work placement2 can often be beneficial. Work placements usually occur between your second and final year of study. They’re a great way to help you explore your potential career path and gain valuable work experience, whilst developing transferable skills for the future.

If you choose to do a work placement year, you will pay a reduced tuition fee3 of £1,250. For more information, please go to the fees and funding section. During this time you will receive guidance from your employer or partner institution, along with your assigned academic mentor who will ensure you have the support you need to complete your placement.

Modules

Year three aims to bring you to the level to enter the world of work by consolidating your knowledge and skills from Year one and two. You could also work on a large final project in an area of your interest, with the support of a mentor.

Modules

We regularly review our course content, to make it relevant and current for the benefit of our students. For these reasons, course modules may be updated.


How you'll learn

You can expect to learn about how to develop flat media (commonly used in advertising and print media), film and animation techniques (typically used in film and cinema), and web-based design practices that inform modern UI and UX design of web services and mobile applications.

If you choose to start this course in January it will be run as a condensed programme. You’ll start your course in January and finish your first year in August. Upon successful completion of Year 1, you will progress onto Year 2 in September and then continue to start subsequent years of your course in September, completing your degree at the same time as the September starters unless you opt to do a placement year.

Teaching contact hours

We understand that everyone learns differently, so each of our courses will consist of structured teaching sessions, which can include:

  • On campus lectures, seminars and workshops
  • Group work
  • Self-directed learning
  • Work placement opportunities2.

The number of hours of class time will vary from year to year: it’s likely to be around 14 hours contact per week in the first year (around six hours per week per module) dropping to around 10 (around four hours per week per module) in the final year as you become a more independent learner.

Additionally, you will be expected to undertake significant self-directed study each week, depending on the demands of individual modules.

As an innovative and enterprising institution, the university may seek to utilise emerging technologies within the student experience. For all courses (whether on-campus, blended, or distance learning), the university may deliver certain contact hours and assessments via online technologies and methods.

Since COVID-19, we have delivered our courses in a variety of forms, in line with public authority guidance, decisions, or orders and we will continue to adapt our delivery as appropriate. Whether on campus or online, our key priority is staff and student safety.


Assessment

This course will be assessed using a variety of methods which will vary depending upon the module.

Assessment methods include:

  • Formal examinations
  • Phase tests
  • Essays
  • Group work
  • Presentations
  • Reports
  • Projects
  • Coursework
  • Exams
  • Individual Assignments

The Coventry University Group assessment strategy ensures that our courses are fairly assessed and allows us to monitor student progression towards achieving the intended learning outcomes.


Entry requirements

Clearing places available on this course

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Additional requirements may apply

Typical offer for 2024/25 entry.

Not got the required grades? We offer this degree with an integrated foundation year.


Fees and funding

2024/25 tuition fees.

Student Full-time Part-time
UK, Ireland*, Channel Islands or Isle of Man £9,250 per year Not available
EU £9,250 per year with EU Support Bursary**
£19,850 per year without EU Support Bursary**
Not available
International £19,850 per year Not available

If you choose to do a work placement2, you should consider travel and living costs to cover this. There is also a tuition fee3 of £1,250 that will cover your academic support throughout your placement year.

For advice and guidance on tuition fees and student loans visit our Undergraduate Finance page and see The University’s Tuition Fee and Refund Terms and Conditions.

We offer a range of International scholarships to students all over the world. For more information, visit our International Scholarships page.

Tuition fees cover the cost of your teaching, assessments, facilities and support services. There may be additional costs not covered by this fee such as accommodation and living costs, recommended reading books, stationery, printing and re-assessments should you need them. Find out what's included in your tuition costs.

The following are additional costs not included in the tuition fees:

  • Optional international field trips: £400+ per trip.
  • Any costs associated with securing, attending or completing a placement (whether in the UK or abroad).

Condensed course – January start date

If you choose to start this degree in January please make sure you check the Fees and Finance page for more information. Although starting this course in January does not prohibit you from being eligible for student finance, the way it is paid in your first year differs from those who start their course in September.

If you start the degree in January, your tuition fees will be paid in accordance with the university’s Tuition Fees, Refund and Withdrawal Terms and Conditions for January starters and for any further years of study, your fees will be paid in accordance with the terms for September starters.

*Irish student fees

The rights of Irish residents to study in the UK are preserved under the Common Travel Area arrangement. If you are an Irish student and meet the residency criteria, you can study in England, pay the same level of tuition fees as English students and utilise the Tuition Fee Loan.

**EU Support Bursary

Following the UK's exit from the European Union, we are offering financial support to all eligible EU students who wish to study an undergraduate or a postgraduate degree with us full-time. This bursary will be used to offset the cost of your tuition fees to bring them in line with that of UK students. Students studying a degree with a foundation year with us are not eligible for the bursary.


Facilities

On-site facilities offer you high-specification learning environments, which benefit from extensive social learning facilities4, well-appointed laboratories, lecturing facilities and classrooms, facilitating our innovative teaching methods across a diverse suite of undergraduate and postgraduate courses.

  • Interactive Media Lab – Dedicated lab facility with high-end PCs which empower your software development and your digital creativity. You can access these machines outside of class to undertake portfolio work.
  • Motion-Capture Studio – A bespoke facility complete with green-screen, control room and lighting rig, enabling you to explore advanced human-computer interaction and cutting-edge concepts such as digital twins.

Careers and opportunities

Upon successful completion of the course, you will have practical knowledge of a range of industry standard content creation tools4, we also aim to offer you opportunities to experience working on collaborative projects as part of a diverse team2.

Graduates should be equipped with the knowledge and skills to effectively work within the creative industry, pursuing careers across areas including digital media, animation, UI/UX design, game design and full-stack web development and mobile application development.

As a multi-disciplinary subject, the Interactive Media and Web Technologies course is designed to produce design-conscious graduates that have a wealth of technical skills and knowledge of implementation. As the creative industry keeps growing, it relies increasingly on designers and content creators that have a fundamental knowledge of computer systems, their requirements and their limitations.

Learning to produce efficient digital media content, engage with collaborative design practices and understand the technical aspects of design, help graduates become informed, socially responsible content creators and design practitioners.

Where our graduates work

The forerunner to this course was our Multimedia Computing course, graduates of that course have gone on to work at:

  • Jaguar Land Rover - CGI Artist
  • The AA – Learning Designer
  • AIA – Associate, UX Research
  • BlackRock – Senior Software Engineer
  • Semcon – CGI Artist
  • HedgedInterest – Lead Graphic Designer
  • MOTIX Connected – Development Coordinator
  • Blink Image Limited – Motion Graphics Designer
  • TopCon Positioning Systems – UX Supervisor

How to apply


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