VIBES

VIBES is choreographic and audio collective performance, seeking to make hundreds or thousands of people not knowing each other, meet in a shared dance performance, guided through headphones.


CULTRISK

The idea of the CULT_Risk project comes from the fact that there is currently a huge migration taking place into Europe. People from the Middle East and Africa come to Europe for a better and easier life.


Escape Racism - toolbox to promote inclusive communities

The project “Escape Racism – Toolbox to promote inclusive communities” has the main aim of building inclusive societies where young people are promoting the respect of human rights, combating racism and discrimination and acting as multipliers for their peers.


Plant Alert

Plant Alert is a long-term citizen science project designed to help prevent future invasions of ornamental plants.


Cooking Connections Coventry: Home-based Sensory Food Experiences for Wellbeing

Connections Coventry explores how creative food-based sensory activities can support wellbeing for older people in isolation during the COVID-19 pandemic.


Talking Back: Hip Hop through research and practice

This three day event is grounded in feminist and critical theorist Bell Hook’s idea of “Talking Back” and will open up a space to learn more about the five pillars of Hip Hop (Knowledge, Graffiti, break dance, Djing and Emceeing).


CreativeCulture 4.0

The project aims to broaden and extend the impact of experiential learning through play and gamification as a creative, emphatic and inclusive pedagogical practice in Malaysia towards Education 4.0 responding to Industry 4.0.


Critical Practices Talks

The Critical Practices Talks is a series of monthly conversations curated by Carolina Rito with researchers and practitioners in the fields of art, curating, critical theory and museum studies.


FALLCHECK

FALLCHECK is an innovative project designed to support people at risk of falling.


RE-designing Access to Cultural Heritage for a wider participation in preservation, (re-)use and management of European culture (REACH)

The three-year REACH project will establish a Social Platform as a sustainable space for meeting, discussion and collaboration by a wide-ranging network of all those with a stake in research and practice in the field of culture and cultural heritage. 


Researching the dance ecology of Coventry: resilience, creativity and imagining the future.

COVID-19 continues to have an impact on all areas of society, and the cultural sector is still in the process of learning about what this means long term. Contemporary dance in particular has had to discover new ways to be resilient and creative not only in terms of social distancing with its impact on how dancers can train and rehearse, but also adapting priorities for audience engagement and participation.


Performing AI

Young people will be most affected by artificial intelligence (AI) and automation, according to UNICEF (2018). They therefore require knowledge and agency regarding Al systems.


Positioning Brazil the Global Creative Economy

Unlocking the potential of the Creative Economy involves promoting the overall creativity of societies, affirming the distinctive identity of the places where it flourishes, enhancing local image and prestige and strengthening the resources for imagining diverse new futures.


Curious Stories

This was a programme for reception and year 1 classes in which children were encouraged to develop oral and written language skills through storytelling and understanding of other times and places.


An evaluation of a digital reading intervention for beginning readers

Nessy is an online reading intervention tool for poor readers that enables teachers to track progress in a number of key skills for reading so that they can effectively identify specific difficulties in individual children.


A new spelling test for primary school children

A new spelling test for primary school children


'Strictly' Inclusive: Policy Brief

This project expands on the outcomes of the ‘Strictly’ Inclusive: Co-creating the Past, Present and Future project.


Gothic Modern, 1870s-1920s — From Munch to Kollwitz

Gothic Modern, 1870s-1920s is the first in-depth study to explore the pivotal importance of late medieval Gothic art for the artistic modernisms of the late nineteenth and early twentieth-centuries.


Veiled Cities – Haunted Urban Realities in the Nineteenth and Twentieth Centuries

This project on ‘Veiled Cities – Haunted Urban Realities’ is addressed to art, cultural and memory historians of urban spaces between the nineteenth and twentieth centuries as well as of the art, literature, music that solemnized the city.


MAGELLAN - A Multimodal Authoring and Gaming Environment for Location based collaborative Adventures

MAGELLAN - A Multimodal Authoring and Gaming Environment for Location based collaborative Adventures.