|Victoria is a Lecturer in Games Technology at Coventry University.|
MSc Computing (Artificial Intelligence)
PGCE (Further Education)
BSc (Hons) Computer Science
V. Bloom, V. Argyriou, and D. Makris, “Clustered Spatio-Temporal Manifolds for Online Action Recognition” to be published in the proceedings of the International Conference on Pattern Recognition, 2014.
V. Bloom, V. Argyriou, and D. Makris, “G3Di: A Gaming Interaction Dataset with a Real Time Detection and Evaluation Framework” to be published in the proceedings of the European Conference on Computer Vision Workshop, 2014.
|V. Bloom, V. Argyriou, and D. Makris, “Dynamic Feature Selection for Online Action Recognition,” in Human Behavior Understanding, vol. LNCS, no. 8212, Switzerland: Springer International, 2013, pp. 64–76|
|V. Bloom, D. Makris, and V. Argyriou, “G3D: A gaming action dataset and real time action recognition evaluation framework,” in Computer Vision and Pattern Recognition Workshops, 2012, pp. 7–12|
Lecturer in Games Technology
Faculty of Engineering, Environment and Computing
Coventry CV1 2JH