Sustainable coastal protection
Empowering Malaysian coastal communities to tackle pollution through STEAM and sustainability education.
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The UK’s Creative Industries are now 20% larger than before the pandemic, driven by expansion in established fields and the rise of XR, immersive media and virtual production.
As the sector continues to shift and diversify, creative businesses, freelancers and cultural organisations need practical skills, technical capability and access to specialist support to make the most of new technologies and markets. This growth also depends on a workforce with the technical capability, adaptability and hybrid skillsets needed to develop, apply and scale these creative technologies.
To enhance the conditions for continuous experimentation, collaboration and commercialisation, Coventry University Group supports creative and digital businesses, organisations, founders, freelancers and practitioners to turn ideas into prototypes, products and experiences through programmes, partnerships and networks.
We also develop talent through creative internships, PhDs and apprenticeships delivered with regional partners and support inclusive skills development through projects like Inclusive Immersive, enabling young people to work directly with immersive tools and creative technologies.
A city-wide programme creating opportunities for young people and creatives to develop skills, build careers and shape the future of Coventry's creative sector.
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A £7.2m regional collaboration between us, Birmingham City University, The University of Birmingham, The University of Warwick and the Royal Shakespeare Company to power creative technology innovation in the West Midlands.
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Coventry and Warwickshire Exchange (CWX) connects innovators in immersive and creative technologies and helps businesses access funding and new growth opportunities through the Coventry and Warwickshire Launchpad ecosystem.
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A programme that supported creative, digital and immersive small and medium-sized enterprises across the West Midlands to expand into European markets and build global partnerships.
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A model for accessible arts practice integrating technology, creativity and collaboration.
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