I
am a Senior Lecturer in Computer Games Technology at the Faculty of Engineering
and Computing in Coventry University. I am also a founding member of
the
Interactive Worlds Applied Research Group (iWARG) and a research fellow at
the
Serious Games Institute (SGI).
I
received my Ph.D. degree in 2004, as a member of the Image Synthesis Group,
from Trinity College Dublin. My thesis was entitled "Bottom-up
visual attention for autonomous virtual human animation'' and was developed under the
guidance of
Prof. Carol O' Sulllivan.
I have served as a post-doctoral researcher in LINC (Laboratoire
d’Informatique, de genie iNdustriel et de Communication) at the
University of Paris 8, France, and INRIA Paris-Rocquencourt working in collaboration with
Prof.
Catherine Pelachaud on the EU FP6 NOE
HUMAINE and FP6 STREP
CALLAS. I
have also served as a post-doctoral research fellow in the Graphics,
Vision and Visualisation Group in Trinity College Dublin, Ireland,
studying crowd modelling and perception, as part of the Science Foundation
Ireland funded
METROPOLIS
project focusing on the creation of a populated virtual Dublin city.
My research interests include the investigation of interrelationships
between computational visual attention, affect, memory, theory of mind
and gaze control models for real-time animation, perception of,
and multimodal interaction with humanoid characters, groups
and crowds.
I am the co-founder,
with
Ginevra Castellano, Kostas Karpouzis and Jean-Claude Martin, of
the
AFFINE (Affective Interaction in Natural Environments) events.
This year's AFFINE workshop
will take place at the 13th International Conference on Multimodal Interaction (
ICMI 2011), in Alicante, Spain - see below for CFP.
Previous AFFINE events:
2010: Affective
Interaction in Natural Environments @ ACM Multimedia, Florence,
Italy
2009: Affective-aware
Virtual Agents and Social Robots @ ICMI-MLMI 2009, Boston, MA, USA
2009: Real-time affect
analysis and interpretation in everyday settings @ WIAMIS 2009, London,
UK
2008: Real-time
affect analysis and interpretation for virtual agents and robots @ ICMI,
Crete, Greece
Authors of papers in previous AFFINE workshops have been invited to extend their
work for consideration in two special issues:
2011: Affective
Interaction in Natural Environments @ ACM Transactions on Interactive Intelligent Systems
2010: Real-time
affect analysis and interpretation: closing the affective loop in virtual agents
and robots @ Journal on Multimodal User Interfaces, Springer