Illustration and Animation MA | 2017/18
CLOSE

Campus Map

Working with Coventry University

Working at Coventry University

Coventry University is a diverse and exciting place to work and we share the enthusiasm of our staff and students to be the best at whatever they choose to do. As one of the City’s biggest employers, we offer some impressive benefits for our staff and are committed to delivering the very best opportunities. We have a comprehensive training, personal and professional development programme that provides our employees with the skills to enhance their performance in the workplace and grow in their careers. There are pension schemes, a generous holiday allowance and flexible working opportunities as well as lifestyle benefits including childcare vouchers, discounted membership to the £4 million sports and recreation centre and schemes such as Cycle to Work and the CU Car Share initiative.

View current job vacancies.

LOG IN TO THE COVENTRY UNIVERSITY SITE

Staff portal

Access the central point of information for all staff across the University.

LOG IN TO THE STAFF PORTAL

Student Portal

Check your assessments, access Solar and get course information.

LOG IN TO THE STUDENT PORTAL

Illustration and Animation MA 2017/18 entry

Course code:

ADT051

Study options:

1 year full-time
2 years part-time

Location:

Coventry University

Starting:

January 2018

 

Fees:
Faculty:

Get in touch

For questions regarding study and admissions please contact us:


+44 (0) 24 7765 2152


Overview

The Illustration and Animation MA aims to expand digital and physical knowledge of your craft, helping you find your own ‘voice’ and style.

If you are seeking to enhance your professional portfolio and understanding of emerging practice, we offer a vibrant creative community environment in which you could progress your personal research and practice to make your own unique contribution to the expanding, fluid arena of illustrative and animated visual communication.

The course covers illustration, publishing, photography, image generation and animation. While you develop your talent, both conceptually and technically, we aim to help you achieve a deeper understanding of your role as a visual interpreter and of the importance of adapting to market needs and to a developing field.

We will encourage you to develop a unique visual signature and a compelling visual voice that effectively communicates with intended audiences; both essential for success in professional practice.

Why Coventry University?

An award-winning university, we are committed to providing our students with the best possible experience. We continue to invest in both our facilities and our innovative approach to education. Our students benefit from industry-relevant teaching, and resources and support designed to help them succeed. These range from our modern library and computing facilities to dedicated careers advice and our impressive Students’ Union activities.

Global ready

An international outlook, with global opportunities

Employability

Career-ready graduates, with the skills to succeed

Student experience

All the support you need, in a top student city

What our alumni say

I absolutely loved my MA at Coventry and it really did change the course of my career. I specialised in model making and my final MA project was crucial in me getting the job as one of the model makers on State of Play's project Lumino City, the sequel to their award winning game Lume.

We attended the 2015 games BAFTA awards, where the game was nominated in three categories, coming away with the award for Artistic Achievement! Coventry has such great resources and staff it’s a waste to not take advantage of them while you can!

Amy Dodd, MA Illustration and Animation, graduated 2012, now freelance graphic designer at Create and Craft

Course information

Drawing and the visual expression of narrative – or storytelling – lie at the heart of this programme. We believe that the use of hybrid approaches and high-level crafting should inform the handmade mark, the filmic image and the created artefact and you may often find yourself working with mixed media.

Our MA covers a broad spectrum of media, including physical paper or other material-based leaves within books, magazines, newspapers and posters, as well as computer, video or projection screens and stereoscopic viewing systems. You will be expected to explore and redefine the application of such media as a means of conveying and explaining information, entertainment and aesthetics within a broad range of contexts such as the medical, botanical, scientific, technical, social, cultural and ethical.

Through practical exploration and reflection of digital and traditionally physical forms you will develop an appropriate synergy between practice and theory, establishing your specialist signature of work. Your final project will be tailored to your own area of professional practice and your personal creative passion, culminating with an exhibition of your work in the end-of-year MA Degree Show.

Modules

Overview

Modules

In more detail...

  • Ranked 12th in the UK for ‘Design and Crafts’ in the Guardian University Guide 2018.
  • Staff will provide instruction on various creative techniques and will share their own diverse professional experience.
  • Access to dedicated design studios, industry-standard software for illustration and design such as the Adobe and Autodesk suites of products.
  • High levels of student satisfaction in Art and Design; 80% compared with the sector average of 76% (Postgraduate Taught Experience Survey 2016).
  • Coventry University is participating in the AA2A (Artists Access to Art Colleges) project, a national initiative providing residencies to visual artists and designers, which enables students to work alongside and interact with them. We currently have four artists with us, who will be giving talks and showing work throughout the year.
  • Our faculty staff continue to practise themselves; for example, the course leader has exhibited award-winning work at the Re-Animate Festival at the Oriel-Davies Gallery and has a track record of producing illustrative and animated work for national and international industries in addition to exhibiting and presenting work in Europe and South East Asia.

Opportunities to exhibit your work during the course in addition to our annual MA Degree Show.

Opportunities to exhibit your work during the course in addition to our annual MA Degree Show.

Your main study themes are: 

  • Time Based Narration: Explores the concept of time as an element within the depiction and reading of illustrative and animated material. Addresses the nature of time as a viewing facility,  - for example, as the eye travels around an illustrated surface - and incorporates animated images or sequential illustrations across multiple pages, animatic elements, stop-frame motion, 2.5D and 3D spatial animated illustration. 

  • Contemporary Issues: Addresses different theoretical positions and visual languages as used in contemporary art and design practice. Considering a broad range of work across the visual arts, we will explore the differences and intersections of contemporary debates across the visual arts and design to develop and enhance the theoretical and practical research skills required by professional artists and designers.

  • Illustration and Animation: You shuld engage with the placement of illustrated and animated material into locations and environments that influence the content, style and atmosphere of the created work. Aspects of mood, ambience, lighting, movement, colour and style as appropriate and responsive to environments will underpin the learning experience. 

  • International Contexts: Throughout your course we will encourage you to consider the application of your art form within a broad range of professional and international contexts so that you are ready to apply illustration and animation in the wider world, thereby increasing your employment opportunities.

The course can be studied full-time over one year or part-time over two years. The programme is divided into three semesters, starting in October and also in January.

A variety of teaching methods includes: lectures, seminars, workshops and tutorials, self-directed study, ongoing production of coursework, essays, log books, critical review, learning contracts, reports, portfolios, verbal and visual presentations. You will be required to engage with course material either individually, in groups or collectively as a class.

During the course, you will have the opportunity to attend a range of specialist workshops, such as the creation of visual material for stereo viewing. We will bring real-life practice into teaching wherever possible, drawing from our own experiences of exhibiting work in galleries across Europe and farther afield and producing commissioned work for a wide range of commercial sectors.

Self-directed learning forms an element of all modules and the necessity to work within tight deadlines is an essential requirement across the curriculum, preparing you for the realities of professional practice.

Students will experience a range of assessment methods in line with the ways in which they might be expected to work. One method, the design critique, common in art and design education, provides an opportunity for formative assessment of student work individually or in groups.

Assessment employs a range of methods including: verbal or written presentations, portfolio, written reports, log books and artefacts.

The overall strategy is to ensure that there is a range of different methods used in recognition of the differing strengths of students and to test different skills.

An estimated percentage breakdown of your final grade assessment is as follow: 

  • Report 20%
  • Practical coursework 80%

On the successful completion of 180 level Masters credits, awards may be made with a ‘Distinction’ or ‘Merit’, based on the achievement of an average mark of at least 70% or 60% respectively. Students may be awarded the Postgraduate Diploma (PgDip) if they achieve 120 credits and a Postgraduate Certificate (PgCert) if they achieve 60 credits. Students may only progress to the final stage of Masters programmes after meeting the requirements for award of a Postgraduate Diploma.

80% assessed by coursework

On completion of the course you will be able to:

  • Demonstrate through practice, an advanced understanding of the creative production of animation and illustration genres.
  • Analyse problems of a creative nature and provide appropriate solutions.
  • Describe, interpret and evaluate artefacts, artworks, designs and events from a range of critical perspectives, taking account of the context of their production, consumption and critical positioning.
  • Research and synthesise information to make presentations.
  • Prepare a working brief in keeping with the creative business practices associated with the field.
  • Apply with a high degree of confidence and mastery the conceptual and practical elements of hybrid techniques as appropriate.
  • Participate in, and engage with practice surrounding new and traditional media.
  • Engage creatively when applying differing and various media and techniques in the pursuit of a successful answer to client/brief requirements.
  • Engage with the needs of a client in order that an effective dialogue can be established which aids both client and practitioner in the realisation of a successful brief.
  • Convey via multiple means an accurate expression of the ideas, requirements, discussions, impressions and aims inherent in answering a brief that may draw in contributions from multiple, interlinked practitioners, professionals and specialists.
  • Evaluate your own art/design/craft work in relation to that of others.

In a typical semester, a full-time student will have two contact days per week, during which teaching and tutorials will take place.

The course equips you with the creative, technical and professional skills to pursue a global career in illustration and animation with staff drawing on their own experiences of having worked and exhibited throughout the world.

Global ready

Did you know we help more students travel internationally than any other UK university according to data from the experts in higher education data and analysis, HESA?

In 2014/15, we were able to provide a total of 2,264 student experiences abroad that lasted at least five days, 73% of which were our own organised trips for undergraduates and 27% from postgraduate travel. Plus, we've been able to help more than 5,000 students spend time in other countries, from America to China, India and beyond.

Much of this travel is made possible through our Global Leaders Programme, which enables students to prepare for the challenges of the global employment market, as well as strengthening and developing their broader personal and professional skills.

Explore our international experiences

1st for

international experiences

Sending more students overseas than any other UK uni (HESA)


2,264

Student experiences

The number of student trips abroad for at least 5 days in 2014/15



12,000

and counting

The number of students we’ve helped travel internationally so far

21

global programmes

As well as trips, we offer other opportunities like language courses


What our alumni say

I absolutely loved my MA at Coventry and it really did change the course of my career. I specialised in model making and my final MA project was crucial in me getting the job as one of the model makers on State of Play's project Lumino City, the sequel to their award winning game Lume.

We attended the 2015 games BAFTA awards, where the game was nominated in three categories, coming away with the award for Artistic Achievement! Coventry has such great resources and staff it’s a waste to not take advantage of them while you can!

Amy Dodd, MA Illustration and Animation, graduated 2012, now freelance graphic designer at Create and Craft

Entry Requirements

You will need to be ambitious and highly motivated with either a degree in a relevant subject or a body of professional work.

You will need to be ambitious and highly motivated with either a degree in a relevant subject or a body of professional work.

Portfolio

International students should submit a portfolio of artwork or slides with their application.

English as a Foreign Language This course requires IELTS of 6.5 or above. Pre-sessional English is available if required.

Our International Student Hub offers information on entry requirements for your country, as well as contact details for agents and representatives should you need more advice.

More detail

You will need to be ambitious and highly motivated with either a degree in a relevant subject or a body of professional work.

Portfolio

International students should submit a portfolio of artwork or slides with their application.

English as a Foreign Language This course requires IELTS of 6.5 or above. Pre-sessional English is available if required.

Our International Student Hub offers information on entry requirements for your country, as well as contact details for agents and representatives should you need more advice.

More detail

What our alumni say

I absolutely loved my MA at Coventry and it really did change the course of my career. I specialised in model making and my final MA project was crucial in me getting the job as one of the model makers on State of Play's project Lumino City, the sequel to their award winning game Lume.

We attended the 2015 games BAFTA awards, where the game was nominated in three categories, coming away with the award for Artistic Achievement! Coventry has such great resources and staff it’s a waste to not take advantage of them while you can!

Amy Dodd, MA Illustration and Animation, graduated 2012, now freelance graphic designer at Create and Craft

Tuition Fees

We pride ourselves on offering competitive tuition fees which we review on an annual basis and offer a wide range of scholarships to support students with their studies. Course fees are calculated on the basis of what it costs to teach each course and we aim for total financial transparency.

Starts

Fee


January 2018

£6,212 (per year)


Scholarships

If you're a truly outstanding undergraduate candidate we may be able to offer you a Coventry University Scholarship. Coventry University Scholarships are awarded to recognise truly exceptional sports achievement and academic excellence.

Starts

Fee


January 2018

£6,212 (per year)


Scholarships

For the September 2017 and January 2018 intakes, we're investing £1 million into scholarships for high achieving and enterprising students. Our scholarships are worth up to £10,000 and every student that applies will be considered. Fulfil your potential this academic year with Coventry University!

Starts

Fee


January 2018

£12,656 (per year)


Scholarships

For the September 2017 and January 2018 intakes, we're investing £1 million into scholarships for high achieving and enterprising students. Our scholarships are worth up to £10,000 and every student that applies will be considered. Fulfil your potential this academic year with Coventry University!

What our alumni say

I absolutely loved my MA at Coventry and it really did change the course of my career. I specialised in model making and my final MA project was crucial in me getting the job as one of the model makers on State of Play's project Lumino City, the sequel to their award winning game Lume.

We attended the 2015 games BAFTA awards, where the game was nominated in three categories, coming away with the award for Artistic Achievement! Coventry has such great resources and staff it’s a waste to not take advantage of them while you can!

Amy Dodd, MA Illustration and Animation, graduated 2012, now freelance graphic designer at Create and Craft

Career prospects

National and international graduate career prospects are many and varied and include education, curation, film and television, games disciplines, print and publishing, animation, film, scientific and technical illustration, storyboarding and character generation in 2D and 3D for traditional and emergent media.

We aim to help you develop a wide range of transferrable skills associated with the use of information gathering, communication technology, professional practice, time management, project management and self-promotion. This opens up career opportunities that include education, television production and web-based media. You may also wish to continue your studies at PhD level or to establish a freelance business.

Where our graduates work

Some of our recent graduates have gone on to work in games-based, scientific, televisual and educational areas.

What our alumni say

I absolutely loved my MA at Coventry and it really did change the course of my career. I specialised in model making and my final MA project was crucial in me getting the job as one of the model makers on State of Play's project Lumino City, the sequel to their award winning game Lume.

We attended the 2015 games BAFTA awards, where the game was nominated in three categories, coming away with the award for Artistic Achievement! Coventry has such great resources and staff it’s a waste to not take advantage of them while you can!

Amy Dodd, MA Illustration and Animation, graduated 2012, now freelance graphic designer at Create and Craft
Disclaimer

By accepting your offer of a place with us, a Student Contract (“the Contract”) will be formed between you and the University. The Contract will detail all of your rights and also the obligations you will be bound by during your time as a student and will also contain all of the obligations that the University owes to you.  We would encourage you to read the Student Contract before you accept any offer of a place at the University. A copy of the Contract can be found here.